Team:
Our team is made out of core-community members and old developers from the mod. We dedicate our free time beside our worklife at this passion project.
We believe in the multiplayer games with strong communities running their own servers and dislike the idea of predatory micro-transactions and other cash grabbing methods. The game’s development started in August 2015 and we are now going stronger than ever.
If you’re interested in joining our team and make Resistance & Liberation look and play great again, check out our Recruitment page to see what we’re currently looking for! Is the position you wanted not on the list? Contact us anyway!
Developers
Stefan
Director
Chrismo
WW2 researcher – Level Designer
Hans
3D Artist – Animator – Level Designer
Victor Gorgé
3D Artist
Julian Schuller
Music Composer
Special thanks to:
Binary
Level Designer – Environment Artist
Greg
Cinematic Artist
Tim
Community Manager
Korneel
Programmer
Paul
3D Artist
Emil
3D Artist
Jan
3D – Environment Artist
Tyler
3D Artist
Ugurcan Orcun
Sound Designer
Vixus
3D Artist
Ruba
3D Artist
Stuntcrab
3D Artist
Newty
Level Designer – Environment artist
Oakts
Level Designer – Environment artist
Skaverat
Programming – 3D artist